"Do you accept inexperienced roleplayers? Does the audition para have to be IC?"
- nielution

We do, as long as they reach the age limit. The para sample can be whatever you like, but we do prefer IC samples, to see if you have a good perception of the character you want. 

~Chris

11 months ago with 0 notes
tags: answered, anonymous,

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:

Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:

Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:

Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:

Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:

Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:
Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:
Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:
Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

- - - - - - - - - - - - - - - - - - - FLAWED AND FREE - - - - - - - - - - - - - - - - - - - -

THE STORY:
Located on the east coast of the United States is Easton Bay, a city that used to go undisturbed. “Used” being the operative word. Two years ago, a group of extraordinary individuals were recorded in Peregrine Ridge, exposing themselves and their kind to the entire world. These young adults, known as Personifications, are creatures of pure human emotion, capable of incredible things that normal human beings could never imagine. The government immediately realized Personifications could be useful, so they assigned them daily trainings in the fields of combat, interrogation, assassination, and also deploy them on various, intense assignments around the world. 

After their exposure, the government debated whether they should release the Personifications, allowing them to live the rest of their lives. Just before the board of directors were to vote on the matter, a mysterious fire was set to the Estate the creatures lived in. For their own safety, the board voted against setting them free, ultimately deciding to move them all to Easton Bay. But in a Manor full of unstable, scared, and wildly excited young people, things are bound to get a little… lively.

«« PLOT | WHAT IS A PERSONIFICATION? | RULES | CHARACTERS | ASK »»

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